![]() Link can climb certain surfaces, dive underwater, as well as automatically jump. Dungeon exploration is somewhat more puzzle-oriented than in earlier games. ![]() Link can now lock on enemies for melee and ranged combat, actively use a shield to deflect projectiles, as well as use various magic items. Sword combat as well as many familiar items such as boomerang, bombs, the series' currency (rupees) of various values, heart containers, and their collectible fragments permanently increasing Link's health, etc., return in this installment. Gameplay is similar to the previous games, allowing Link to explore the world and complete dungeons to obtain key items and advance the plot. Like most of its predecessors, it is an action game with puzzle-solving and light role-playing elements. Ocarina of Time is the first 3D installment of the Legend of Zelda series. Link must do everything in his power to obtain the Triforce before Ganondorf does, and save Hyrule. Princess Zelda tells Link that Ganondorf, the leader of the Gerudo tribe, seeks to obtain the Triforce, a holy relic that grants immense power to the one who possesses it. It appears that a mysterious man has cursed the tree, and Link is sent to the Hyrule Castle to find out more. One day a fairy named Navi introduces him to the village's guardian, the Great Deku Tree. A young boy named Link was raised in the village of the elf-like Kokiri people.
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